tag:blogger.com,1999:blog-6950833531562942289.post6955794184467441466..comments2024-03-25T03:36:48.099-07:00Comments on C0DE517E: Sharing is caringDEADC0DEhttp://www.blogger.com/profile/01477408942876127202noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-6950833531562942289.post-82027136322104619662015-07-08T19:13:19.695-07:002015-07-08T19:13:19.695-07:00Anon: I've read your text twice and I don'...Anon: I've read your text twice and I don't get what are you saying, how that's relevant to my post and thus why are you saying it here. <br />I do ramble and rant a lot on this blog but I don't expect the same in the comments :)DEADC0DEhttps://www.blogger.com/profile/01477408942876127202noreply@blogger.comtag:blogger.com,1999:blog-6950833531562942289.post-9254788667137962562015-07-08T05:02:27.666-07:002015-07-08T05:02:27.666-07:00The types of people who reinvent software will do ...The types of people who reinvent software will do so with or without sample source code. <br /><br />Academic types have the stupidest excuses not to share code, and sometimes it's the university tempting them to go commercial (GTA 4's Euphoria; Mixamo) which - while beneficial for the standalone product - is a pattern norm that creates meta-level issues like a drained software community of dysfunctional individuals, paywalls and garbage app stores full to the brim (Steam), and an industry norm of looking toward monopoly tech companies because of the cultural hegemony they possess (AAA video games and movies and the computer graphics industry; what is normal and widely culturally relevant at any time). Whatever's possible for a tech CEO at the drop of a hat is impossible for the most hardworking individual to ever obtain (The Spectacle) - and we are talking major, addictive messaging being delivered to society on a weekly basis. Horror aside, it's corruption, though not as crystal clear as GamerGate. Academics and programmers alike have a propensity to either not grasp these issues or repress them when they feel powerless by themselves.<br /><br />Many people object when I post something radical like this, especially in popular places that can now ban you for bursting their bubble. They want to know why. The answer is simple - in any place considered big enough to pose wide open questions about the world -- that's the place the truth is supposed to go.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6950833531562942289.post-55937916955313437342015-05-06T22:00:07.259-07:002015-05-06T22:00:07.259-07:00Eric, thanks for the comment.
About the "see...Eric, thanks for the comment.<br /><br />About the "seeing is believing" - that can be interesting in many ways. Internally and Externally at a company/organization it can be interesting time to time to just organize challenges, asking people to beat records, the demoscene is a good example of innovation fueled by that.<br /><br />About publishing failures. Some would say that already happens, just they are not described as such :) But more seriously, I don't expect anytime soon to have a journal of almost-working ideas, but there isn't only academia and even there, journals are not the only mean academia can communicate...DEADC0DEhttps://www.blogger.com/profile/01477408942876127202noreply@blogger.comtag:blogger.com,1999:blog-6950833531562942289.post-40890498012514219172015-05-05T18:06:32.144-07:002015-05-05T18:06:32.144-07:00Thanks for this post. I particularly like the prin...Thanks for this post. I particularly like the principle of "seeing is believing", that just proving something is possible breaks us out of our preconceptions. That's one thing I love about graphics - assumptions change.<br /><br />The "if you're not failing, you're not doing research" is a good point. It's tough, though, to get anyone to publish, "boy, this sure didn't work" results. Even blogging about them sounds a bit depressing, though I agree it'd be useful, something for others to build on.Eric Haineshttps://www.blogger.com/profile/04911052669366222341noreply@blogger.com