...if we still have money to waste on crappy tech: one, and two. My prediction: in a couple of months they'll be both pretty much dead.
Now some more interesting links, a lil bit of old and less-old school hacking, enjoy.
http://aggregate.org/MAGIC/
http://graphics.stanford.edu/~seander/bithacks.html
http://www.inwap.com/pdp10/hbaker/hakmem/hakmem.html
http://home.hejl.com/HD/
4 comments:
Let me add another website:
http://www.c-to-verilog.com
It compiles C into VHDL or Verilog for hardware circuits. Would you buy it ?
Caustic is just clearly begging to be bought by someone, which might happen if they get lucky.
But yeah we'll never run out of really dumb VC's.
Could you elaborate on your first paragraph? Why are these 'crappy tech'? You don't think a subscription based gaming service where you don't have to stump up the initial cost of a powerful PC or console could work - or you just don't think they could deliver a comparable gaming experience?
Anonym: I said crappy tech because people right now struggle with latency in a world where we send only a few bytes and use nifty algorithms to smooth everything out. And it's only about latency of the other players, not of your view of the world. How cool can be a system that add a probably worse latency (as you have to stream a lot of data, so it's also a bandwidth problem, and as you can't apply fancy algorithms to mask it) to everything, to your game, not only to the opponents...
Do the maths, it's easy, consider that there are a lot of people that care about 60hz because they deliver a better gameplay... Even if it's partially crap because it's not how many hz you render, but how much latency you have (and that depends on the number of buffers you put between the input and the final rendered image), still it means that we're very sensitive about latency...
Other than that, there are a tons of other problems, from the thing that noone likes subscriptions, to the thing that consoles are actually very cheap and they have more uses (playing a dvd! listening to your music!), to owning or not owning games, to other technical details, like how much compressed the video will be...
Again it's simple to do the maths, and they say it can't be, and even if it could be, I don't think it's a really smart idea anyway. I won't subscribe to it even if it could work, and it can't.
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