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Tuesday, February 12, 2013

HDR Workflows

Presentation time! This one started during my last stay at EA, I never completed it before now, so I couldn't present it live. As always, it has loads of notes and references, and in the current state is meant more as notes than a proper presentation.

Hopefully, the slide deck does some good explaining why, really, we need tonemapping (-when- we need it),  reminds everybody to help artists validate their work from proper references, and shows a (common) way to split brightness from color, an implementation of what Photoshop calls "vibrance" and some other little tricks.

As far as tonemapping operators, it derives a few curves, one of which is fairly similar (but worse) to Mike Day's recent work. Use his instead :)

3 comments:

Joakim D said...

Thanks, there is some good info in those notes

Anonymous said...

Make your links stand out more in the body of your post.

DEADC0DE said...

You didn't say the magic word...