A slide deck for a introduction to CG class.
Note: this is not really a tutorial in this form, there are no presenter's notes. But if you want to use this scheme to teach something similar, feel free. The CPU->GPU trajectory is heavily inspired by the brilliant work Kayvon Fatahalian did.
That's a really cool analogy!
Out of curiosity, how long does it take to go through a course like that?
This is part of very short introductory course to GPUs and shaders. 7 lessons, 3 hours each.
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