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11 June, 2022

Real-time rendering - past, present and a probable future.

This presentation was a keynote given to a private company event - I'm not sure if I'm at liberty to say more about it - but the content is quite universal, so I hope you'll enjoy!

It does not talk directly of Roblox or the Metaverse... but at the same time, it has, near the end, some strong connections to it.

Slides here!

Also... this is not the first "open problems" slide deck I make, and I mentioned an unfinished one in previous presentations... I realize I will never finish it - or rather, I am not as passionate about it anymore, so... here it is, frozen in its eternal WIP state: slides - circa 2015



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